The War on Used Games

Even as we prepare for the arriving wave of next technology systems, we should be anticipating improvements on all the excellent things we relate with the current plants of systems. Moving forwards we expect: better images, faster processors, more interesting games, you find the idea. But not everything that we’re anticipating will be a progressive motion for gaming. At least, as far as Nokia and Microsoft are worried, you can wave farewell to playing used game titles on their systems. Even though these are just gossip at this moment, it wouldn’t be surprising if they came up to fruition. It’s very plausible, in particular when taking into consideration that several game publishers have already dismissed shots at the used game market. Avakin Life Hack

Most distinctive is Electronic Arts(EA), who became the first writer to institute the practice of charging gamers, who bought used games, a payment to access codes that come with the game. To elaborate, Downloadable Content(DLC) codes are included with new copies of any particular game and only with those codes, can that content be accessed. EXPERT ADVISOR expanded its project to feature playing used games online. Gamers would now have to pay $10, in conjunction with the price tag on the used game that they purchased, so as to have access to the onlinecomponents of their game. Ubisoft has since followed suit, requiring an internet pass for its video games as well. You can identify the games which require a web pass as they bare the, “Uplay Passport”, logo on the box.

Ubisoft decided that they had take things one step further and implement Digital Rights Management, a practice more often associated with DVD or CD anti-piracy efforts. Assassins Creed 2 was your first game to be effected by this practice. To be able to play the PC version of Assassin Creed 2, gamers are required to create a bank account with Ubisoft and stay logged into that bank account in order to play the game. Which means that if you lose your internet connection, the game will automatically pause and try to reestablish the interconnection. Yet , if you’re regrettable enough to be not able to reconnect to the internet you’ve got to continue from your last saved game; losing any progress you may have made after that. This will be the case for every Ubisoft’s PC titles, irrespective of one playing single-player or multi-player. While Digital Rights Supervision has been used to combat DVD and DISC piracy for quite some time now, this will mark the very first time it’s recently been used for a game. In light of Ubisoft’s implementation of DRM, Matt Humphries of Geek. contendo, cautions that it’s possible that eventually even system games will require online registration to be able to play them.

So what’s the reason for all of this? According to In respect to Denis Dyack, the head of Silicon Knights in battle, the sale of used games is cannibalizing the profit of the main game market. He also claims that the used game market is in some manner triggering the price of new games to go up. His proposed solution is to move away from physical disks and adopt digital distribution. Essentially however like to see services like Steam or EA’s Origin replace traditional hard copies. There are even rumors that the X-Box 720 will embrace the exclusive use of digital downloads and not use disks in any way. Whether Ms will actually do that plan remains to be seen.